最新街机模拟器mame0.181发布
鲛鲛鲛等街机游戏声音完美模拟mame0.181最新街机模拟器下载地址http://yun.baidu.com/s/1c152vjamame0.181最新街机模拟器下载地址 备用http://pan.baidu.com/s/1jIBJkbGmame0.181新模拟街机游戏--------------------Eeekk! [Andrew Welburn, Craig Anstett, smf]Intel iSBC 286/10 [Al Kossow]Intel iSBC 286/12 [Al Kossow]Miss World 2002 [NeoGeo de Ahuizotla, Artemio Urbina, The Dumping Union]Player's Edge Plus (XMP00011) 5-in-1 Wingboard (CG2298) [BrianT]Power Flipper Pinball Shooting v1.33 [Jorge Silva]Quiz Kid Racer [hap, Sean Riddle]Steering Champ (GQ710 VER. UAA) [Bill D. / The Dumping Union, crzmx, smf]Tokio / Scramble Formation (newer) [ShouTime, brizzo, David Haywood]mame0.181新模拟的克隆版街机游戏------------------Fidelity Designer 2000 Display [yovan]Flicky (128k Version, 315-5051, larger roms) [system11]Golden Crown Hopper [Gerald COY]Mahjong Clinic (Japan, set 2) [system11]Momoko 120% (English text) [Paul Hogger]Multi Wars (bootleg of UniWar S) [Paul Hogger]Raiden (Korea, bootleg) [Tirino73]Real Bout Fatal Fury / Real Bout Garou Densetsu (Korean release) [Brian Hargrove]鲛鲛鲛单人版 Same! Same! Same! (1P set, NEW VER! hack) [CAPS0ff, trap15]Side by Side 2 Evoluzione RR (Ver 3.1 J) [ShouTime, The Dumping Union]愤怒的鹦鹉 Simpson Junior (bootleg of J. J. Squawkers) [NeoGeo de Ahuizotla, Artemio Urbina, The Dumping Union]Space Dungeon (larger roms) [Ordyne, The Dumping Union]Super Visual Football: European Sega Cup (original rev) [Gerald COY]The NewZealand Story (World, old version) (older PCB) [Porchy, The Dumping Union]Tokio / Scramble Formation (older) [ShouTime, brizzo, David Haywood]Tokio / Scramble Formation (US) [ShouTime, brizzo, David Haywood]Turbo Force (US) [dos_]VTech Laser Turbo XT [Miodrag Milanovic]VTech Laser XT/3 [Miodrag Milanovic]Machines promoted to working----------------------------ACT Apricot PC [Dirk Best]ACT Apricot Xi [Dirk Best]K28: Talking Learning Computer (model 7-230) [O. Galibert]Mattel Funtronics Jacks [hap, Sean Riddle]Mattel Funtronics Red Light Green Light [hap, Sean Riddle]Clones promoted to working--------------------------Space Invader (Entex, COP444L version)mame0.181新模拟街机游戏-但不能正常完全运行----------------------------------Apple Laser Writer II NT [Lord Nightmare, Joakim Larsson Edstrom]Back To the Future (2.8) [PinMAME]Dulmont Magnum [Carl, Dave Jones]Ensoniq SQ-2 [R. Belmont, Guru]Force SYS68K/CPU-20 [Joakim Larsson Edstrom]Knights of Valour 3 HD (V105) [XingXing]Monday Night Football (2.9, 50cts) [PinMAME]Multistar 3 [Heihachi_73]Royal Ascot II [Gerald COY, ShouTime, The Dumping Union]mame0.181新模拟克隆版街机游戏-但不能正常完全运行--------------------------------Knights of Valour 3 HD (V101) [XingXing]Knights of Valour 3 HD (V102) [XingXing]Knights of Valour 3 HD (V103) [XingXing]Knights of Valour 3 HD (V104) [XingXing]Lost in Space (1.01 France) [PinMAME]Sega Rally Championship - DX (original rev) [Gerald COY]Terco 4426 CNC Programming stationTop Skater (USA) [Gerald COY]Toshiba T1000 [shattered]Virtua Striker 2 '99 (Step 1.5) [Gerald COY]X-Files (3.03 France) [PinMAME]New WORKING software list additions-----------------------------------apricot_flop.xml: Demonstration Pictures, MS-DOS 2.11 BIOS VR2.7, MS-DOS 2.11 BIOS VR3.1, QUEST - The Adventure [Dirk Best]Translations added or modified------------------------------Catalan [Jordi Mallach]mame修复错误BUG----------------------- 00101: [Misc.] (kaneko16.cpp) berlwallt, berlwallk: an error message "Copy Board" pops up. (Angelo Salese)- 02855: [DIP/Input] (hanaawas.cpp) hanaawas: Credits dip switch does not work (Angelo Salese)- 04796: [Flip Screen/Cocktail] (m58.cpp) 10yard and clones: Flip Screen/Cocktail Mode offset (Robbbert)- 04921: [Flip Screen/Cocktail] (fcrash.cpp) fcrash: Game sprites not flipped when Flip Screen is ON (Robbbert)- 04922: [Flip Screen/Cocktail] (finalizr.cpp) All sets in finalizr.c: Ships and scores should both be on top when screen is Flipped (Robbbert)- 05006: [Graphics] (gb.cpp) gameboy [f1race]: Corrupted graphics (racetrack not lined up) (Wilbert Pol)- 06338: [DIP/Input] (mz2000.cpp) mz2000, mz2200: Mistakes in current keyboard matrix emulation and missing keys ! (AJR)- 06440: [Gameplay] (segag80r.cpp) Most/all sets in segag80r.cpp: game resets itself during play (smf)- 06449: [Color/Palette] (8080bw.cpp) sicv, sicv1, invadpt2, invadpt2br, moonbase, moonbasea: In a 2-player game, colors don't change at certain areas of the screen for each player's turn. (Robbbert)- 06450: [Color/Palette] (astinvad.cpp) spcking2: Incorrect colors at certain areas of the screen. (Robbbert)- 06451: [DIP/Input] (ccastles.cpp) All sets in ccastles.cpp: Map Button 2 to start a 2-player game in upright mode. (Tafoid)- 06452: [Flip Screen/Cocktail] (phoenix.cpp) phoenix: Cocktail Mode displays incorrectly (Robbbert)